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moead

MOEA/D (Multi-objective Evolutionary Algorithm based on Decomposition) method skill.

Skill by Optima-CityU

IndexedBSD-3-Clause★ 677
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Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

npx agentmarket install skill/optima-cityu-moead

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About

MOEA/D (Multi-objective Evolutionary Algorithm based on Decomposition) method skill. USE WHEN the user explicitly requests MOEA/D / Decomposition-based multi-objective evolution, or wants weight-vector decomposition with neighborhood collaboration.

Use cases: design, code-generation

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Permissions

What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

Tools
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Network hosts it talks to 1

  • codeload.github.com · found in install command

Files it touches

  • ~/.claude/skills/moead

What's inside

Skill name
moead
Description
MOEA/D (Multi-objective Evolutionary Algorithm based on Decomposition) method skill. USE WHEN the user explicitly requests MOEA/D / Decomposition-based multi-objective evolution, or wants weight-vector decomposition with neighborhood collaboration.
License
BSD-3-Clause
Instructions
48 lines in SKILL.md · view on GitHub

Files (2)

  • SKILL.md
  • params.yaml

SKILL.md (first lines)

# MOEA/D Skill

> **Paper**: Zhang & Li, "MOEA/D: A Multiobjective Evolutionary Algorithm Based on Decomposition", IEEE TEC 2007.

## 1. Method Essence

MOEA/D **decomposes** a multi-objective problem into N single-objective sub-problems: each sub-problem is defined by a weight vector + aggregation function (weighted sum / Tchebycheff), and the entire population = a set of uniformly distributed weight vectors. Core mechanisms:

- **Sub-problem division**: Each weight vector corresponds to a direction on the front; the population collectively covers the entire front
- **Neighborhood collaboration**: Each sub-problem exchanges information only with its T nearest weight vectors (neighbors) — crossover/mutation occurs mainly between neighboring sub-problems, replacing global pairing
- **Aggregation function**: Tchebycheff `max_i w_i |f_i - z_i|` (z is reference point) is effective for non-convex fronts and is commonly used
- **Update rule**: If a new individual improves the aggregation value for its sub-problem, it replaces that sub-problem and its neighbors' solutions

## 2. Recommended Parameters

See `params.yaml` in this directory for the recommended parameter configuration.

**Note**: The number of objectives is determined by the length of `objective_metrics`. Weight vectors are generated in this dimensional space.

### What Happens During Evolution

1. Generate uniform weight vectors in objective space
2. Initialize population (one solution per weight vector)
3. Each generation:
   - For each sub-problem (weight vector):
     - Select parents from neighborhood
     - Generate offspring via LLM operators
     - Evaluate offspring
     - Update sub-problem and neighbors if offspring improves aggregation
4. Weight vectors define search directions; population covers the front uniformly
5. Final front is the set of best solutions for each weight vector

### Common Pitfalls

- Front has gaps → increase `population_size` (more weight vectors)
- Convergence uneven → check weight vector distribution; some directions may be harder
- All solutions clustered → reduce neighborhood size T for more local search
- Non-convex front → Tchebycheff aggregation works better than weighted sum

## 4. Acceptance Criteria

- Weight vectors uniformly distributed in objective space
- Each sub-problem has a corresponding solution on the front
- Front covers all weight vector directions (no missing regions)
- Neighborhood collaboration visible (solutions from nearby weights share features)
- Final front represents the full trade-off surface

From Optima-CityU/LLM4AD_Next, BSD-3-Clause.

More from Optima-CityU/LLM4AD_Next

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677
Forks
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Open issues
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Last commit (this folder)
Aug 25, 2026 (2 months ago)
Last release
Sep 29, 2026 (1 month ago)

From GitHub (fetched Oct 24, 2026).

Details

License
BSD-3-Clause
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

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moead skill. Agent Mart. https://agentmart.dev/skills/optima-cityu-moead (last updated 2026-10-24)