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KeyShot MCP

Control local KeyShot scenes, cameras, environments, and renders through headless scripting.

Connector by truman-t3 · GitHub account verified by the MCP Registry

IndexedMITLocal (stdio)★ 25
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Install

Works with Claude Code, Codex, VS Code, Cursor, Windsurf, Claude Desktop. Read the repository before you give any tool access to your data.

npx agentmarket install connector/truman-t3-keyshot-mcp

Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.

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About

Control local KeyShot scenes, cameras, environments, and renders through headless scripting.

Use cases: ui-design

No reviews yet. Installed it? Reviews come from verified installers only. How reviews work

Permissions

What this server can do and what it asks for, from its tool list, install config and code. Checked Oct 25, 2026.

Tools
6 read · 0 write · 13 delete
Secrets
None asked for
Install scripts
None found
Runs as
Node.js package

Tools by what they do 19

Read from the source code; the running server may list different tools.

Read 6 · Look things up without changing anything.

  • keyshot_inspect_scene
  • keyshot_list_camera_presets
  • keyshot_list_cameras
  • keyshot_list_material_presets
  • keyshot_preview_render
  • keyshot_status

Delete 13 · Delete, drop, revoke or wipe things.

  • keyshot_apply_camera_preset
  • keyshot_apply_material
  • keyshot_apply_material_preset
  • keyshot_batch_render
  • keyshot_import_model
  • keyshot_product_render
  • keyshot_render
  • keyshot_render_all_cameras
  • keyshot_render_queue
  • keyshot_save_scene
  • keyshot_set_camera
  • keyshot_set_environment
Show 1 more tools
  • keyshot_sync_saved_scene

Secrets and settings it asks for

Other settings (environment variables or headers).

  • KEYSHOT_ALLOW_EXTERNAL_OUTPUTS
  • KEYSHOT_CAMERA_PRESETS
  • KEYSHOT_HEADLESS_EXE
  • KEYSHOT_LICENSE_ARGS
  • KEYSHOT_MATERIAL_PRESETS
  • KEYSHOT_OUTPUT_DIR
  • KEYSHOT_TIMEOUT_MS

Network hosts it talks to 3

  • github.com · found in code
  • glama.ai · found in code
  • raw.githubusercontent.com · found in code

Files it touches

  • Your home directory (~)

Tools (19)

Read from the source code; the running server may differ. Descriptions are the server’s own words; hidden characters are shown as [U+…].

  • keyshot_apply_camera_presetApply a camera presetcan change or delete data

    Create or update a saved camera from a configured standard-view or absolute camera preset, then save the edited scene.

  • keyshot_apply_materialApply a KeyShot materialcan change or delete data

    Apply a KeyShot library material or local material file to a specific object, then save the edited scene.

  • keyshot_apply_material_presetApply a material presetcan change or delete data

    Resolve a configured material preset, apply it to one scene object, and save a new scene.

  • keyshot_batch_renderRender selected camerascan change or delete data

    Render an explicit list of saved cameras from one scene into an output directory.

  • keyshot_import_modelImport a model into KeyShotcan change or delete data

    Import a supported local model into an empty or base scene, apply requested composition options, and save a new scene.

  • keyshot_inspect_sceneInspect a KeyShot sceneread-only

    Open a scene read-only and return metadata, objects, cameras, material assignments, model sets, and external references.

  • keyshot_list_camera_presetsList camera presetsread-only

    Read the configured camera preset JSON and return valid standard or absolute camera presets without opening KeyShot.

  • keyshot_list_camerasList scene camerasread-only

    Return saved camera names without saving changes. Use this before selected-camera rendering when names are unknown.

  • keyshot_list_material_presetsList material presetsread-only

    Read the configured local material preset JSON and return valid preset names and material sources without opening KeyShot.

  • keyshot_preview_renderRender an Agent-visible previewread-only

    Render a bounded PNG preview from an existing scene and return it directly as MCP image content. Temporary previews are deleted after embedding; an optional safe output path preserves a copy.

  • keyshot_product_renderPrepare and render a productcan change or delete data

    Run a complete product workflow in one headless process: open or import, assign materials, configure camera and environment, save a scene copy, and render one or all cameras.

  • keyshot_renderRender one KeyShot viewcan change or delete data

    Render the active or a named camera from an existing scene to an image file.

  • keyshot_render_all_camerasRender all scene camerascan change or delete data

    Discover every saved camera and render each view in one headless process with collision-safe file names and per-camera results.

  • keyshot_render_queueRun a sequential render queuecan change or delete data

    Render independent scene and camera jobs sequentially so KeyShot processes do not compete for a license or output files.

  • keyshot_save_sceneSave a KeyShot scene copycan change or delete data

    Open an existing scene and save a copy to a requested path inside the configured safe output directory.

Show 4 more tools
  • keyshot_set_cameraSet a KeyShot cameracan change or delete data

    Create or update a named camera using position, target, distance, field of view, or focal length, then save the edited scene.

  • keyshot_set_environmentSet the KeyShot environmentcan change or delete data

    Select an environment by library name or local file, optionally change brightness and rotation, and save the edited scene.

  • keyshot_statusCheck KeyShot MCP statusread-only

    Diagnose the local installation, output access, presets, bridge files, and a minimal KeyShot headless startup without modifying a user scene.

  • keyshot_sync_saved_sceneSync the latest saved KeyShot scenecan change or delete data

    Find a saved .bip file (or the newest .bip in one folder), detect whether it changed, copy it to a collision-safe output path, and optionally return an Agent-visible preview. This is the stable alternative to unsupported persistent GUI control.

Signals

Stars
25
Forks
0
Open issues
0
Contributors
2
Last commit
Oct 21, 2026 (10 days ago)
Last release
Oct 20, 2026 (11 days ago)

From GitHub (fetched Oct 24, 2026).

Details

Registry name
io.github.truman-t3/keyshot-mcp
Version
0.13.5
Auth
No auth
Packages
npm keyshot-mcp
License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

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Cite this page

KeyShot MCP. Agent Mart. https://agentmart.dev/connectors/truman-t3-keyshot-mcp (last updated 2026-10-24)